Showing posts with label factorio. Show all posts
Showing posts with label factorio. Show all posts

Thursday, 15 October 2015

UnOff. Factorio FAQ: Console Commands

Frequently Asked Questions
for the computer game
Factorio
(UnOfficial FAQ: Console Commands)
(official link, though)

UnOff. Factorio FAQ: Energy and Power

Frequently Asked Questions
for the computer game
Factorio
(UnOfficial FAQ: Energy and Power)
(official link, though)

Friday, 9 October 2015

UnOff. Factorio FAQ: Multiplayer

Frequently Asked Questions
for the computer game
Factorio
(UnOfficial FAQ: Multiplayer)
(official link, though)

UnOff. Factorio FAQ: Goal Check List

Frequently Asked Questions
for the computer game
Factorio
(UnOfficial FAQ: Goal Check List)
(official link, though)

UnOff. Factorio FAQ: Advice 1

Frequently Asked Questions
for the computer game
Factorio
(UnOfficial FAQ: Advice 1)
(official link, though)

Monday, 5 October 2015

UnOff. Factorio FAQ: Common Problems

Frequently Asked Questions
for the computer game
Factorio
(UnOfficial FAQ: Common Problems)
(official link, though)

UnOff. Factorio FAQ: Game Interface

Frequently Asked Questions
for the computer game
Factorio
(UnOfficial FAQ: Game Interface)
(official link, though)

UnOff. Factorio FAQ: Stability & Requirements

Frequently Asked Questions
for the computer game
Factorio
(UnOfficial FAQ: Stability & Requirements)
(official link, though)

UnOff. Factorio FAQ: About the Game

Frequently Asked Questions
for the computer game
Factorio
(UnOfficial FAQ: About the Game)
(official link, though)

Factorio UnOff. FAQ: Index

Frequently Asked Questions
for the computer game
Factorio
(UnOfficial FAQ: Index)
www.factorio.com
(official link, though)

This is an index post of my UnOfficial FAQ for Factorio, containing links to sub-posts each with their own topic.

Tuesday, 8 September 2015

Factorio mods

This is just an index of the mods I use when playing Factorio, whether I play single player or coop MP. I avoid the huge mods, such as DyTech, Bob's Mods, F-Mod and so forth, that are pretty much meant to be used as one's only mod in that they massively change the gameplay experience; instead, I "design" my own Factorio experience by using a carefully selected collection of small- and medium-impact mods.

This post is a work-in-progress; I'll add to it, enhance it in various ways, over the coming weeks (if not months). And of course update it as I add new mods, have new thoughts about existing mods, or retire some of the mods (down to the bottom of this list).